11/3/2023 0 Comments Gta iv car physicsVehicle damage should be realistic,but not so realistic that it would ruin the gameplay.A car or a bike being completely destroyed in a single crash at higher speeds while running from the cops or chasing someone would make playing the game too difficult.They should find a balance. I'd like if driving physics were more realistic than in GTA 5.Old cars from the 80s and earlier could have a wobbly boat-like handling of GTA 4 cars,while newer cars could have stiffer suspension,and handling maybe similar to GTA SA car handling.As for motorcycles,I'd personally like to see bike physics and handling similar to GTA SA,even with mid 2000s technology in my opinion they made the best bikes physics so far (in GTA 4 the bikes feel kinda sluggish,and in GTA 5 bikes are completely wrong,most of them can't do a rolling burnout,they accelerate while pulling a wheelie,jump by crashing into stuff while pulling a wheelie,and handle like they're on rails during snow days in Online).
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